One of these tools is role plays. The downside to traditional role plays is that can be prohibitively costly to develop or administer, particularly for large organizations like the U.S. military.
HumRRO and ClicFlic, in partnership with the U.S. Army Research Institute for the Behavioral and Social Sciences (ARI), recently developed a virtual, animated role play for the U.S. Army that overcomes the limitations of traditional role plays. In the role play, the participant plays an officer candidate serving as team leader. As team leader, the participant encounters a series of situations where one or more team members behave inappropriately towards other team members, thereby, undermining the team (e.g., bullying another team member). After watching each situation, the participant answers questions about his or her interpretation of what happened and how he or she would respond to the situation. Unlike traditional role plays, the HumRRO-ClicFlic role play uses animation to best balance realism and costs, without sacrificing the role play’s effectiveness in preparing participants to handle difficult situations. The role play is part of a larger suite of assessments currently being evaluated for potential use in training or screening U.S. Army officer candidates.
(Username and Password: humrrodemo)
Questions or comments? Contact Mike Ingerick, Director, Military Personnel Research